OptionaladdEvent that runs when host game obj is added to scene.
OptionaldestroyEvent that runs when obj is removed from scene.
OptionaldrawEvent that runs every frame after update.
OptionaldrawDraw debug info in inspect mode
OptionalfixedEvent that runs at a fixed frame rate.
Component ID (if left out won't be treated as a comp).
OptionalinspectDebug info for inspect mode.
OptionalrequireWhat other comps this comp depends on.
OptionalupdateEvent that runs every frame.
The styledText component.