phaser-jsx
    Preparing search index...

    Variable ImageConst

    Image: FC<
        ObjectProps<Image> & RecursivePartial<Image> & {
            frame?: string | number;
            texture: string | Texture;
        },
    > = ...

    An Image Game Object.

    An Image is a light-weight Game Object useful for the display of static images in your game, such as logos, backgrounds, scenery or other non-animated elements. Images can have input events and physics bodies, or be tweened, tinted or scrolled. The main difference between an Image and a Sprite is that you cannot animate an Image as they do not have the Animation component.