Const
A Mesh2D game object renders a 2D mesh made from textured triangles.
Connects bodies in the composite with constraints in a grid pattern, with optional cross braces.
It only works in WebGL render mode.
Mesh2D does not generate vertices from a texture frame. Each vertex provides its own position and texture coordinate.
A Mesh2D game object renders a 2D mesh made from textured triangles.
Connects bodies in the composite with constraints in a grid pattern, with optional cross braces.
It only works in WebGL render mode.
Mesh2D does not generate vertices from a texture frame. Each vertex provides its own position and texture coordinate.