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    Variable TriangleConst

    Triangle: FC<GameObjectProps<Triangle>> = ...

    The Triangle Shape is a Game Object that can be added to a Scene, Group or Container. You can treat it like any other Game Object in your game, such as tweening it, scaling it, or enabling it for input or physics. It provides a quick and easy way for you to render this shape in your game without using a texture, while still taking advantage of being fully batched in WebGL.

    This shape supports both fill and stroke colors.

    The Triangle consists of 3 lines, joining up to form a triangular shape. You can control the position of each point of these lines. The triangle is always closed and cannot have an open face. If you require that, consider using a Polygon instead.