Optional
deprecatedLegacyContext: anyOptional
contextOptional
defaultUsed to define default values for the props accepted by the component.
Optional
displayUsed in debugging messages. You might want to set it explicitly if you want to display a different name for debugging purposes.
Optional
propUsed to declare the types of the props accepted by the component. These types will be checked during rendering and in development only.
We recommend using TypeScript instead of checking prop types at runtime.
The Game Object Creator is a Scene plugin that allows you to quickly create many common types of Game Objects and return them using a configuration object, rather than having to specify a limited set of parameters such as with the GameObjectFactory.
Game Objects made via this class are automatically added to the Scene and Update List unless you explicitly set the add property in the configuration object to false.