The Rope object is WebGL only and does not have a Canvas counterpart.
A Rope is a special kind of Game Object that has a texture that repeats along its entire length. Unlike a Sprite, it isn't restricted to using just a quad and can have as many vertices as you define when creating it. The vertices can be arranged in a horizontal or vertical strip and have their own color and alpha values as well.
A Ropes origin is always 0.5 x 0.5 and cannot be changed.
A Rope Game Object.
The Rope object is WebGL only and does not have a Canvas counterpart.
A Rope is a special kind of Game Object that has a texture that repeats along its entire length. Unlike a Sprite, it isn't restricted to using just a quad and can have as many vertices as you define when creating it. The vertices can be arranged in a horizontal or vertical strip and have their own color and alpha values as well.
A Ropes origin is always 0.5 x 0.5 and cannot be changed.