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deprecatedLegacyContext: anyOptional
contextOptional
defaultUsed to define default values for the props accepted by the component.
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displayUsed in debugging messages. You might want to set it explicitly if you want to display a different name for debugging purposes.
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propUsed to declare the types of the props accepted by the component. These types will be checked during rendering and in development only.
We recommend using TypeScript instead of checking prop types at runtime.
The Star Shape is a Game Object that can be added to a Scene, Group or Container. You can treat it like any other Game Object in your game, such as tweening it, scaling it, or enabling it for input or physics. It provides a quick and easy way for you to render this shape in your game without using a texture, while still taking advantage of being fully batched in WebGL.
This shape supports both fill and stroke colors.
As the name implies, the Star shape will display a star in your game. You can control several aspects of it including the number of points that constitute the star. The default is 5. If you change it to 4 it will render as a diamond. If you increase them, you'll get a more spiky star shape.
You can also control the inner and outer radius, which is how 'long' each point of the star is. Modify these values to create more interesting shapes.