Function UpdateList

The Update List plugin.

Update Lists belong to a Scene and maintain the list Game Objects to be updated every frame.

Some or all of these Game Objects may also be part of the Scene's Display List, for Rendering.

Properties

contextTypes?: ValidationMap<any>

Lets you specify which legacy context is consumed by this component.

defaultProps?: Partial<GameObjectProps<UpdateList>>

Used to define default values for the props accepted by the component.

type Props = { name?: string }

const MyComponent: FC<Props> = (props) => {
return <div>{props.name}</div>
}

MyComponent.defaultProps = {
name: 'John Doe'
}
displayName?: string

Used in debugging messages. You might want to set it explicitly if you want to display a different name for debugging purposes.


const MyComponent: FC = () => {
return <div>Hello!</div>
}

MyComponent.displayName = 'MyAwesomeComponent'
propTypes?: WeakValidationMap<GameObjectProps<UpdateList>>

Used to declare the types of the props accepted by the component. These types will be checked during rendering and in development only.

We recommend using TypeScript instead of checking prop types at runtime.