Babylon Template

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Babylon Template allows you to build Babylon.js games. See demo:

Motivation

This template gives you a ready-to-use foundation for browser-based 3D games. It handles the rendering setup, build tooling, and deployment plumbing so you can focus on building the game.

Tech Stack

Architecture

The template uses a lightweight ECS-style setup with core, systems, and scenes folders. The entry point wires up the engine, scene, and systems:

import { createEngine, createScene } from './core';
import { InputSystem, RenderSystem } from './systems';

const canvas = document.querySelector<HTMLCanvasElement>('canvas');

if (!canvas) {
  throw new Error('Game canvas not found');
}

const engine = createEngine(canvas);
const scene = createScene(engine);

new InputSystem(scene);
new RenderSystem(scene);

Babylon.js modules are imported selectively to keep bundle sizes small.

Quick Start

Clone the repository:

git clone https://github.com/remarkablegames/babylon-template.git mygame
cd mygame

Install the dependencies:

npm install

Run the game in development mode:

npm start

Build the game for production:

npm run build

Demo

See Endless Runner, a game built with this template. Dodge obstacles and keep moving forward using the arrow keys or WASD.

Play the game or check out the source code on GitHub.