Inversion is a 2D platformer puzzle game where you control two players that have to come together to win.
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Background
The game was made for the Global Game Jam 2022, in which the theme was duality
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The original concept of the game was a split screen where you control a player on the left and a player on the right with inverted movement. The goal of the game was to move both players to a certain location in order to progress to the next level.
We ended up pivoting to a better mechanic where both players have to collide in order to win.
The game was bootstrapped from phaser-platformer. We used Phaser as the game engine and Tiled as the map editor.
The code can be found on GitHub.
Credits
- benox3 - Programmer, Level Designer, Artist
- remarkablemark - Programmer, Level Designer
- emex - Composer
- mikewesthad - Tilemaps in Phaser 3
- 0x72 - 16x16 Industrial Tileset