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Inversion is a 2D platformer puzzle game where you control two players that have to come together to win.


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The game was made for the Global Game Jam 2022, in which the theme was duality.

The original concept of the game was a split screen where you control a player on the left and a player on the right with inverted movement. The goal of the game was to move both players to a certain location in order to progress to the next level.

We ended up pivoting to a better mechanic where both players have to collide in order to win.

The game was bootstrapped from phaser-platformer. We used Phaser as the game engine and Tiled as the map editor.

The code can be found on GitHub.